Red-Eyes: Rush! Deck Breakdown
Main Deck

x2 in 50%

x2 in 50%


LIGHT
4Legendary Magician
ATK:
1100
DEF:
300
[REQUIREMENT] None [EFFECT] Excavate 3 cards from the top of of your Deck and show them. You can send 1 monster among them to the Graveyard. Shuffle the the rest of the cards into the Deck. Then, you can add 1 Legend Normal Monster from your Graveyard to your hand.

x1 in 100%

x1 in 100%


DARK
7Red-Eyes Black Dragon
ATK:
2400
DEF:
2000
A ferocious dragon with a deadly attack.

x3 in 100%

x3 in 100%


DARK
4Red-Eyes Moon Dragon
ATK:
1200
DEF:
1200
This card's name becomes "Red-Eyes Black Dragon" while in the hand. [REQUIREMENT] None [CONTINUOUS EFFECT] If used as material for a Fusion Summon, this card's name becomes "Red-Eyes Black Dragon".

x2 in 100%

x2 in 100%


Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

x1 in 50%

x1 in 50%


Spell
EquipMeteor Dragon's Nails
[REQUIREMENT] Equip this card to 1 face-up EARTH, FIRE, or DARK Attribute Dragon Type monster on your field. [EFFECT] The equipped monster gains 300 ATK. Also, if it is a non-Effect Fusion Monster, it gains an additional 700 ATK and cannot be destroyed by your opponent's card effects.

x1 in 50%

x1 in 50%


Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

x1 in 100%

x1 in 100%


Trap
NormalWidespread Ruin
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
Popular Skills
Meteor Black Rising: 50%
Black Skull Rising: 50%
Black Skull Rising
Main: 38









LIGHT
4Legendary Magician
ATK:
1100
DEF:
300
[REQUIREMENT] None [EFFECT] Excavate 3 cards from the top of of your Deck and show them. You can send 1 monster among them to the Graveyard. Shuffle the the rest of the cards into the Deck. Then, you can add 1 Legend Normal Monster from your Graveyard to your hand.









DARK
7Showdown Skull Archfiend
ATK:
2500
DEF:
1200
This card's name becomes "Summoned Skull" while in the hand or Graveyard. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] This card's name becomes "Summoned Skull" this turn. Then, you can Special Summon 1 Level 7 or lower Normal Monster from your Graveyard face-up to your field.









WATER
4Change Slime - Skull Dragon Mode
ATK:
1200
DEF:
500
[REQUIREMENT] Send this face-up card from your field to the Graveyard. [EFFECT] Fusion Summon a monster that lists "Summoned Skull" or "Red-Eyes Black Dragon" as material by sending monsters from your hand and/or field to the Graveyard as material.









WATER
4Change Slime - Skull Dragon Mode
ATK:
1200
DEF:
500
[REQUIREMENT] Send this face-up card from your field to the Graveyard. [EFFECT] Fusion Summon a monster that lists "Summoned Skull" or "Red-Eyes Black Dragon" as material by sending monsters from your hand and/or field to the Graveyard as material.









Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Spell
EquipMeteor Dragon's Nails
[REQUIREMENT] Equip this card to 1 face-up EARTH, FIRE, or DARK Attribute Dragon Type monster on your field. [EFFECT] The equipped monster gains 300 ATK. Also, if it is a non-Effect Fusion Monster, it gains an additional 700 ATK and cannot be destroyed by your opponent's card effects.









Trap
NormalExcutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
NormalExecutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.














